Mitch is the founder of Maestrio LLC, developing hardware and software solutions for interactive experiences in theme parks and immersive theater.
He has nearly a decade of experience with every step of the process:authoring experience design documents, prototyping, programming, playtesting, installing, and maintaining.
Previously, he was the Lead Developer at Beaudry Interactive, developing award-winning theme park interactives.
In a previous career, he was a developer and designer at Tender Claws, helping create critically aclaimed video games in VR and AR.